Florian Doutre is the Level Designer at Ubisoft Quebec City based in Quebec City, Quebec, Canada.
Florian Doutre
Level Designer at Ubisoft Quebec City in Quebec City, Quebec, Canada
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Job Title
Level Designer
Company
Ubisoft Quebec City
Location
Quebec City, Quebec, Canada
Seniority
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Colleagues at Ubisoft Quebec City
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Julien CoutureTool Programmer at Ubisoft Quebec CityMathieu OtisLevel Design Director at Ubisoft Quebec CityJordane ThiboustLead Game Designer at Ubisoft Quebec CityMarc-Andre CossetteLevel Designer at Ubisoft Quebec CityVeronique LessardTalent Acquisition Manager at Ubisoft Quebec CityCyril Aymard3D Programmer at Ubisoft Quebec CityJean-Lou LaliberteGeneralist Programmer - Tools team at Ubisoft Quebec CityFrancis CharetteAssistant TD - Animation at Ubisoft Quebec City
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Frequently asked
What does Florian Doutre do?
Florian Doutre is the Level Designer at Ubisoft Quebec City.
Where is Florian Doutre based?
Quebec City, Quebec, Canada.
Who is the Level Designer at Ubisoft Quebec City?
Florian Doutre.
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