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Ubisoft Quebec City

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People at Ubisoft Quebec City

108 on file (showing 60). Each links to their full profile, colleagues, and similar roles.
Julien CoutureTool ProgrammerMathieu OtisLevel Design DirectorJordane ThiboustLead Game DesignerMarc-Andre CossetteLevel DesignerVeronique LessardTalent Acquisition ManagerCyril Aymard3D ProgrammerJean-Lou LaliberteGeneralist Programmer - Tools teamFrancis CharetteAssistant TD - AnimationMikael BouletTesteur de développement (DevTest)Francis CoutureTechnical Level DesignerLyndon RobertsonLevel DesignerHafid FeghouliAudio DesignerLuc PlanteLead Level DesignerSteve DupontAnimation DirectorAlex Mercier3D AnimatorLaetitia AmorosProduction ManagerDaniel SykoraAudio DesignerClaude ComeauAssistant Animation Director - unannounced projectOlivier RousseauGameplay developperTangi BodioSenior Environment ArtistRaphael GilotLevel DesignerVincent BoissinotDesign Technical Director AssistantJonathan DroletLevel Design DirectorNadia BoutinConseillère principale communicationsCoathalem CedricArtiste de niveauxThierry LauretLevel DesignerMel MaccoubreyDirector of Narrative DesignMathieu HarharidisGameplay ProgrammerJohnson PoonDevelopment TesterDaniel CastonguayRiggerBruno ChampouxTechnical Architect - Technology GroupValerie MethotChef de projet informatique (CPI)Emmanuel MetivierLevel ArtistSebastien GirouxSenior Character ArtistCarl DumontTechnical Design DirectorFrederic DesbiensGeneralist programmerArnaud FaucherGameplay ProgrammerAsim SteckelConcept ArtistJean-Francois BercierArtiste Effets SpéciauxSebastien DesiletsSoftware DeveloperJordan LemosScriptwriter, Unannounced TitleLucille GomezProgrammeur 3DClement LescaletAssistant Directeur Animation sur un projet non annoncéAlex Boisjoly-MartinTesteur de DéveloppementJan AlmqvistSenior Level ArtistSabin LalancetteCharacter ModelerBruno MorinArtiste de personnagesSamuel LapointeGameplay ProgrammerThomas-Louis SimardWeb DeveloperCamille ThiviergeLevel DesignerAriane SimardModératrice de rechercheAnne CarbilletProduction Manager / Scrum MasterSimon GirardGameplay ProgrammerJonathan GendronDirecteur des communicationsDaniela SchulzeProduction ManagerYannick VezinaConseiller en communicationsFlorian DoutreLevel DesignerEric Legaultlevel designerIan FyfeLevel DesignerTimothee NitsasAssociate Design Technical Director