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Ubisoft Toronto
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People at Ubisoft Toronto
284 on file (showing 60). Each links to their full profile, colleagues, and similar roles.
Josh DewolfeDevelopment TesterSean DiehlTechnical AnimatorJonathan Batt3D ModelerJason CookTeam Lead Video EditorDaniel NatapovUser Experience DirectorBen MillwoodTechnical Art DirectorMiranda CiolfiMotion Capture TechnicianSands KopaeiModel ArtistChris SinclairDevelopment TesterCody DrakeAnimatorShelley JohnsonAssociate ProducerSirada JensenLevel Designer: Far Cry PrimalGoran ZovkicTech Artist - Farcry 5John-Allan BrayTeam Lead, OperationsSteven FabokSenior Character ArtistSarah BurtonProduction CoordinatorAndrew MokNarrative AnimatorDaniel GustafssonGameplay programmerZhenyu MaoSenior Software EngineerStephanie QuachTalent SpecialistVishang ShahTechnical Art DirectorNicolas NajmLevel DesignerErin BrenchleyHR PartnerFeargus CarrollProject CloserThuan TaGeneralist/Gameplay ProgrammerTylor YeungModeling ArtistMatthew SeverinTeam Lead ProgrammerNathan SeylerGeneralist ProgrammerKira VrouvasDevelopment Test LeadKaterina Morshchikhina3D modelerJustin SchramTeam Lead Level DesignerPeter SharpGame Intelligence AnalystDave ColemanSound DesignerKyle FrancisScriptwriterAmanda PelosiTalent Development & Mobility Coordinator at Ubisoft TorontoKarim ShakankiriAnimation ProgrammerElliot MallonSenior Character ArtistAmaia IraolaSenior AnimatorMinh NguyenHR PartnerElliot PinkusGame Designer / Monetization SpecialistAaron ProvidenceMotion Capture EditorBryan RobertsonTeam Lead ProgrammerTheo MillsModel ArtistDalton InghamQC TesterPhilip D'AntonioEngine ProgrammerYevgen TimoshinAnimatorBrandon DearloveMotion Capture EditorArbi FaridaniAnimatorEduardo VaismanAudio Team LeadAmanda MundtModel ArtistTravis SmithDevelopment TesterStephen MaProduction ManagerDavid GrivelLead Game Designer on Far Cry PrimalJoe LavoieDevelopment TesterDavid ShepstoneAnimatorPat TorfeDevelopment TesterMatt KresgeOutsource Art LeadZurine AlzorrizVolunteer Event CoordinatorBarry Piper3D ModelerAlanna MatysekSound Designer