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High Moon Studios
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People at High Moon Studios
98 on file (showing 60). Each links to their full profile, colleagues, and similar roles.
Priscilla LandererCharacter ArtistKonrad BeerbaumSenior Environment ArtistSungin PaikWorld ArtistMatthew BennettSenior Effects ArtistJim ChadwickCreative Services ManagerChris BeagleAssociate Technical DesignerBrian DumlaoQuality Assurance AnalystDoosun ShinAssociate AnimatorMichael KerseySenior ProgrammerElias AbneyGame DesignerJoey HammerSenior Tools ProgrammerDan KitSenior Environment Artist IIRyan ZuidemaQA TesterEdwin LachapelleEducationOrlando SalvatoreOnline ProgrammerGreg BrantArtistHoya LeeSr. Lighting ArtistSloan HoodSenior Environment ArtistPearl LorenzoHuman Resources RecruiterJae KwakSr. EngineerBill JohnstonSenior FX Artist IIAlec WilliamsonDev QAJohnAcademic coordinatorRichard LedesmaQA AnalystMike BrownPrincipal ArtistConnor NormanMission DesignerAlexander AlzaSenior World ArtistKim WoodMission DesignerAnh BuiArtistColin CallahanLead Technical DesignerShanna DemichelleAdministrative AssistantDamon Wilson-HartPrinciple ArtistJim DalyPrincipal Concept ArtistChristine PenleyQuality AssuranceAbraham ValdezSr. Character ArtistMatt TiegerVice President and Game DirectorScott TorgesonProgrammerJon FutchAI ProgrammerKendyll GrayFinance ManagerSaleem CrawfordQA AnalystJin XiongAssociate ProgrammerPeter PennaPresidentChris DavidsonAssociate Desktop Support TechnicianMizuho RigbyDirector of Executive ServicesJeffrey FroehlichFinance ManagerLaura GintherOwner / DesignerAlejandro PotterAssociate AnimatorKun DongAssociate Character ArtistDarryl TavernerSenior DesignerEvan EdwardsAssociate Shader Technical ArtistAnthony ResendesQA TesterAlexander ChiangAssociate Rendering EngineerCorina BelloSound DesignerMartin MorenoWorld Environment ArtistMatt KrystekLead Game DesignerJames LeeAssociate Mission DesignerCorey McKemyGame DesignerNicholas RenchMission DesignerNick FeretichAssociate Gameplay AnimatorScott ConnaryDesktop Support Technician