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Criterion Games
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People at Criterion Games
46 on file. Each links to their full profile, colleagues, and similar roles.
Nicola HibbertSoftware Engineer IIArthur RohartProducerHenry HollingsworthTechnical Level DesignerStevie AdamsUI Technical DesignerMark BridgesDesignerMichael WhiteleyJunior Vehicle ArtistKasra KalamiVFX ArtistRyan BrainUI DesignerKieran CrimminsArt DirectorJames RobertsonCinematic ArtistChris Bensesen. environment artistAdam StoneSenior Level DesignerSantiago RoldanEnvironment ArtistAndy MillerAnimation DirectorVivian ZhouDevelopment ManagerGiuliano BocchiaroLead Vehicle ArtistAdam LoweGraduate Technical ArtistJohn StanleyDesignerAntony ReevesLighting ArtistDavid VarelaNarrative designer, undisclosed projectTim NoldeTechnical DesignerRich GeldardTechnical DirectorMatthew WhiteSoftware EngineerRosa DachtlerNarrative DesignerNathan JacobsQA ManagerCath SchellProduction CoordinatorWiek LuijkenArt DirectorMattia CellottoSound DesignerPierluigi VicinanzaSoftware DeveloperTimothy WaymanQA Analyst IIDenes NagymatheVehicle Handling DesignerThomas AbbottProduct Licensing CoordinatorCaitlin NortjeGraduate Software EngineerChris LuckOutsource ManagerRobert IlottBuild EngineerIan WalkerLevel DesignerMorgan FrippAnimatorPedram KarimfazliLead Character ArtistMatt WebsterGM & Executive ProducerGarry CaseySenior EngineerRobert WyleProducerAlex BaileyAssociate Technical DirectorJon WalmsleyLevel DesignerSian HarrisAudio DesignerJack GriffinDevelopment DirectorJeff SeamsterChief Executive Officer