Andrew Waddingham is the Ubisoft Montreal Texture artist / Modeler / Level Art at Ubisoft based in Montreal, Québec, Canada.
Andrew Waddingham
Ubisoft Montreal Texture artist / Modeler / Level Art at Ubisoft in Montreal, Québec, Canada
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Job Title
Ubisoft Montreal Texture artist / Modeler / Level Art
Company
Ubisoft
Location
Montreal, Québec, Canada
Seniority
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Lu HuaLevel art at UbisoftLaurent NguyenTools Programmer at UbisoftNalin TanejaSenior UI/UX Designer | South Park: The Fractured But Whole at UbisoftNassib AzarGame Designer at UbisoftRemi JulienProgrammeur at UbisoftOvidiu ChihaiaSound Designer at UbisoftGabrielle DoraisSenior Legal Counsel - Digital Business at UbisoftRomain GalyGroup Business Planning Manager at Ubisoft
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What does Andrew Waddingham do?
Andrew Waddingham is the Ubisoft Montreal Texture artist / Modeler / Level Art at Ubisoft.
Where is Andrew Waddingham based?
Montreal, Québec, Canada.
Who is the Ubisoft Montreal Texture artist / Modeler / Level Art at Ubisoft?
Andrew Waddingham.
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